
More people played the game so more people have a preference for Tekken 3’s roster than Tekken 2’s. When the average Tekken players thinks of a beloved classic character, they’re usually thinking of Jin, Xiaoyu, Bryan, Hwoarang, not Wang, Roger, or Ganryu.Īnd that’s most likely because Tekken 3 was so popular. When a person who hasn’t played Tekken in decades boots up Tekken 7 for the first time, the first thing they might say at the character select screen is “where’s Eddy” not “where’s Wang”. That’s true but most people don’t have a strong connection to the scrapped Tekken 2 characters. Look at the characters from MK1 and see how many of the games they all miss and you'll see the difference. Meanwhile you have Tekken 2 for example where Jun, Michelle, Wang, Kunimitsu, Ganryu, Bank, Bruce, Roger/Alex, Armor King all gone within a year or so of introduction with Jun in particular a sore spot for me seeing as she only reappears in tag tournaments. My point being having the same characters available over the span of a decade you aren't going to readily want to get rid of them. Pointing stats about newer generations doesn't really play into the idea of why people are so in love with large pools of characters from SF and MK classic wise. Not only that but SF had a 2 year earlier release to consoles along with 6 updated releases meanwhile Tekken saw them get rid of half of their roster 2 years into the series with Tekken 3 which SF importantly did NOT do upon updates.Įddy also didn't even come about until Tekken 3 which as previously noted came at the cost of many of the characters up to that point. The SNES released well before Playstation allowing market saturation.



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